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Gta san andreas mta 1.3
Gta san andreas mta 1.3









gta san andreas mta 1.3
  1. Gta san andreas mta 1.3 mod#
  2. Gta san andreas mta 1.3 code#

To take your most obvious error first, copyrights do not have to be defended. If they can't do it, what makes you think an impostor could? Cat's out of the bag, ain't going back in.

gta san andreas mta 1.3

If these people, the actual developers, want to de-GPL it in the future.

gta san andreas mta 1.3

There's enough laugh-test issues in there to make any such attempt essentially impossible.īasically, put it this way. * Explain how this group got ahold of the sourcecode in the first place * Explain how it is that this group, which has been distributing it for a long, long time, managed to be the sole source of distributed binaries for months (years?) without the original authors ever caring * Claim that they never intended for it to be distributed If someone wanted to shut down the project, they'd have to: They can claim they wrote it all they want - they can't force anyone to take it off their sites.

Gta san andreas mta 1.3 code#

Proof of identity besides, how exactly would this work? All major open-source licenses (including the GPL) are irrevocable for the code they were distributed with. If someone wants to shut down one of these projects, all they have to do is claim that they wrote it.

Gta san andreas mta 1.3 mod#

The source will no doubt be useful and provide foundations for future projects and the progression of the mod itself.'" This is particularly exciting given that the released source is based upon the MTA Blue core, which in theory can be applied to any single player game. This way, any developer will be able to run the latest revisions, file bugs or submit patches. For that reason, we are not 'just' offering our source code: we have also opened our bug tracker and will be offering public access to our nightly build system that will be compiling a build every day (and has been long used for testing purposes). After over 11000 revisions since 2004, contributions by over 16 world-wide developers, 1554 files and well over 550.000 lines of mostly C/C++ code, we have made the decision to re-launch Multi Theft Auto as an open-source project.īy open sourcing our project, we are encouraging anyone who is willing to participate in this project, to participate. As a (somewhat) regular player of MTA since the early days of GTAIII, this hit me by surprise, somewhat." (The news is on the project's front page, from which dan extracts more details, below.)ĭan continues: "Some of the interesting parts of the post: 'Today we are marking a new milestone in the history of Multi Theft Auto. Dan writes " Multi Theft Auto is a third-party modification for Rockstar's hit title Grand Theft Auto San Andreas - and it has become open-source after over four years of closed source development.











Gta san andreas mta 1.3